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Emulation innovation

Posted: Sat Mar 12, 2005 1:23 am
by Xenu
Anybody here ever use console emulators?

Apparently, thanks to recent innovations in compression technology, etc., the *entire* run of SNES ROMs--including every known variation of every game, every translation, etc.--which formally fit into ~7 gigs...

Now fits into 1.65.

This makes my completist self very happy.

Similarly, the NES equivalent fits into ~250megs. And the N64--by virtue of having so few games--hovers around ~2 gigs as well, I think.

Computers are truly great things. However, Mario 64's fucking impossible without an analogue stick.

Posted: Mon Mar 14, 2005 12:47 pm
by dudelsack
I'm old fashioned...still have about 8 gazillion different consoles hanging around the house. Of all the stuff, though, Mario Kart and Dr. Mario for the N64 still get the most run (with Smash Bros. 64 being a close third).

Posted: Mon Mar 14, 2005 12:54 pm
by lukpac
I've got a Sega Master System with about 20 games around...

Posted: Mon Mar 14, 2005 2:18 pm
by Rob P
A friend of mine has an Xbox that's been hacked and replaced with a hard drive, and filled with almost every arcade game you can think of, as well as all the SuperNintendo games, Sega Genesis games, and a bunch of other stuff. This machine is incredible. All of the games work, but some of them have video issues in a couple of places.

We spent hours playing Kung Fu Master, Alien Syndrome, Frenzy, Golden Axe, Gauntlet, etc. It was the most fun I've had with a console in a long time, but this system didn't come cheap, and it's pretty much illegal to own one.

Posted: Mon Mar 14, 2005 2:42 pm
by Xenu
If the first five years of the twenty-first century are any indication, the intelligent use of technology these days requires getting over the idea that things are "pretty much illegal."